This Retail-Only DLC Nonsense Has To Stop

Blood_Dragon_ArmorI don’t update this site much, mostly because I’m busy with work, and play, and many other things. But this new tactic of EA’s to release DLC that’s only available to people who purchased the game is a direct fuck you to used game buyers and game renters. And it’s made me mad enough to create a post about it.

Here’s the situation, quickly. EA has recently started inserting DLC codes into retail packages of their games, like Dragon Age: Origins. They do this so that people can go home and enter in these codes and get content not found on the disc. I can totally understand their mentality behind it–discourage people from buying used games from GameStop, because the publisher gets 0% of that used game sale, and GameStop gets a free $30 profit just for essentially leasing out their shelf space for a little bit.

I get your mentality; you want every single person to purchase a new copy of the game, and then when they are done with it, let it sit on the shelf to rot forever. Every business wants to maximize their sales, but this isn’t the right tactic. By trying to screw over GameStop, you’re screwing over your own customers. Here’s how.

Imagine a guy heading to GameStop to purchase a new copy of Dragon Age. It’s a popular game, so it’s likely that it would be sold out by the time he gets there. But ‘lo! There’s a used copy for $5 off retail. Not seeing a huge difference in buying a used version and driving somewhere else to track down a copy that hasn’t been groped by a sweaty guy before, he picks it up. He pays, goes home, and is pleased that he saved $5.

It’s not until he fires up the game, heads to the DLC section and reads the descriptions that he realizes that some of the content up for download–a new character, a new mission and a special customized armor–is included free in the game. Frantically, he searches the used game box only to realize that it’s not in there! Why would it be? The previous owner probably registered it for himself, or if not, sold it on eBay.

Also imagine a scenario of a game renter, who assumes he’s getting the full experience of the game by using GameFly or BlockBuster, only to find out that there’s chunks of what was supposed to be there missing because he didn’t buy the game at retail.

This wouldn’t be so bad if the content were both available online for purchase afterwards–the publisher would then make a little back from that used-game buyer–or priced reasonably. This is not the case with Dragon Age. The Dragon Armor, which gives you an exclusive armor for both Dragon Age and Mass Effect 2, coming soon, isn’t even available to download online. And the other DLC, which gives you “hours of questing” and a new character, has maybe three hours worth of gameplay in it. Guess how much it sells for. 1200 points Guess how much other, similar DLC with a similar amount of content sells for? 540 and 400 points. If pricing the day-one, retail-only DLC at three times the amount as regular DLC isn’t a complete “fuck you” to the buyer, I don’t know what is.

Taken to the unlikely extreme, you’d going to see cases where 1/2 of the game is on the disc, and half of the game is reserved exclusively for downloading on day one. Is any publisher ballsy enough to pull this off? Maybe. I never thought they would do what they’re already doing either.

On the same token, why isn’t it reasonable to expect that you’re able to experience the “full” game, as in everything the developer intended, without jumping through all these hoops? I don’t mean just buying the game at retail, I mean buying OTHER games at retail in order to unlock content for another game, or buying cans of Pepsi to unlock special pieces of armor, or even pre-ordering to get content not available after retail. Why is this?

I understand the idea of “bonus” content, but take a look at the Star Trek Online preorder rewards. There are almost a dozen different reward types, spread out among different retailers, including ones that are only available in collectors’ editions and digital download. What’s a person that wants to experience the entire game to do? Pay ten times for ten different packages so he can experience everything? This is absurd.

I understand the idea of making things “special”, and that making these items available for purchase for everyone negates the idea of it being exclusive or rare. It’s the same idea that by making everyone average, nobody excels. But it’s very frustrating not being able to do everything in a game just by buying it. Imagine if, on the original Super Mario Bros., you were only able to access levels 1 through 6 on the cartridge, but you had to buy it from Walmart in order to unlock level 7, and Target to unlock level 8. Would you feel slighted, even though technically those levels are bonuses? I would.

There’s no easy solution to this escalating war between content distributors and used game retailers. It’ll never be illegal for people to resell their goods, nor should it be. I’m just asking for you to take a hard look at yourself and ask whether you’re irreparably damaging your customers’ good will by purposefully locking out a portion of them who prefer to buy games used, or prefer to rent games they can finish quickly instead of buying them outright. The only two options aren’t buying the game used and buying the game new, they can just not buy your game at all.

p.s. Thanks to the wife and her quick thinking, we found DLC codes on eBay for about $10, which meant that–after counting in the $5 discount from buying a used game–I had to pay $5 extra for the privilege of buying something pre-owned. Thanks, EA. Thanks.

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The game with the most swearing EVER is also quite fun

House of the Dead: Overkill has the most swearing in any game EVER. It has 189 counts of the word “fuck”, which includes “motherfucker”, “fuck you”, and so forth. There’s some shit sprinkled in there too. And it’s fantastic fun.

Headstrong ultimately chose a theme inspired by exploitation films after watching the film Planet Terror, which inspired the art direction, plot and marketing.

The style and gameplay make it the most fun I’ve had on a Wii game in about 2 years. [Wikipedia]

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Doritos’ Dash of Destruction is the easiest XBLA arcade game yet

The Doritos game [more info here] is the best XBLA game I’ve played today. It’s also the only XBLA game I’ve played today. But it is good.

You can play as either a T-Rex or a Doritos truck. The game is “finished” in about 10 minutes, netting you the full 200 achievement points in the process. Hell, the game even talks about how easy it is to get achievements, since it’s a free download designed only to market Doritos. Well, it works. It’s not every day you get to demolish a couple blocks worth of buildings as a bionic T-Rex. Kudos, Doritos.

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Here’s Me On G4’s Attack of the Show

I was interviewed by Chris Hardwick, who was super nice, about the iPhone 3G right after WWDC. My treadmill arrived shortly after.

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My Book!

I just realized that I never announced (on this site) that my book was done. It was done a few months ago, but here it is, in its Amazon linking glory: The iPhone Book.

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Apparently I was quoted in Fast Company

Here, about Apple’s iPhone and subsequent slapping of customers in the face when the update came out that bricked unlocked phones. There’s some other “words” in the article, but Ctrl + F (or Command + F on a Mac) and search for me.

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Upcoming Xbox 360 Games

Whenever I’m talking to anyone about upcoming Xbox 360 games, and how there are a refugee boat-load of them, I always end up only listing a few and forgetting a bunch. Even googling for Xbox 360 release calendar turns up nothing. So here’s a list, for my own enjoyment and reference, of upcoming 360 games that I’m looking forward to buying/playing.

The Darkness 2/5
Beautiful Katamari 12/31
Assassin’s Creed 12/25
Gears of War (Windows) 12/13
Mass Effect 12/1
Rock Band 11/25
Call of Duty 4 11/11
Portal 11/2
Eternal Sonata 10/24
Kotaku 10/18
Blue Dragon 9/27
Halo 3 9/27
Stranglehold 9/12
Two Worlds 9/9
Bioshock 9/2
Alan Wake
Army of Two
Conan (Sucks)
Devil May Cry 4 (Meh)
GTA 4
Naruto
Lost Odyssey
PGR4 (Meh)
Unreal Tournament III (Meh)
Kane & Lynch (Meh)
Fable 2
Fallout 3

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My 10/8 Run

And my 10/17 Run:

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Whatever happened to the Homepage?

An Exploration. I used to have a homepage just like those back in the mid ’90s. I miss it. It felt like something I MADE, since all the HTML was coded by hand, straight into a text editor. Hell, I even made all the images myself. You can imagine how that turned out.

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Why is it every time I need to get somewhere, we get waylaid by jackassery?

drventure.jpg
Oh yes, thwarted by Blockbuster again. Like Dr. Venture of whom the quote is taken, I’ve got an arch nemesis that despite (or perhaps because) of their bumbling, manages to take advantage of me at every turn.

I go to the local Blockbuster to rent a game. Not just any game, but BioShock–one of the “most wanted” list that I’ve posted before. Luckily, I find one on the shelf. But when I bring it up to the front desk, the lazy, mumbling clerk asks me if I called ahead. I said no (truthfully). He then goes and checks to see if there are any more. He says there aren’t.

After some questioning, he fesses up that there is one more, but it’s reserved for the guy who called ahead. That’s not standard Blockbuster procedure, but I didn’t want to be a dick and make a scene, since I wanted to come back to his Blockbuster again. So I leave.

When I get home, I two more Blockbusters to see if they have it in stock. One didn’t, but the second one said they had one. We call and ask them to hold it for us until we get there. Ten minutes later when we did get there, it turns out the only copy that they had was for buying, not for renting. Seriously? You’re Blockbuster, and you think someone’s calling you to see if you have any more copies in stock to BUY?! Gimme a break.

End result, no BioShock, but plenty of jackassery.

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